Initial commit: unionflow-mobile-apps
Application Flutter complète (sans build artifacts). Signed-off-by: lions dev Team
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65
lib/shared/design_system/components/union_glass_card.dart
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65
lib/shared/design_system/components/union_glass_card.dart
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import 'dart:ui';
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import 'package:flutter/material.dart';
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import '../tokens/unionflow_colors.dart';
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/// Card avec effet glassmorphism
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class UnionGlassCard extends StatelessWidget {
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final Widget child;
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final EdgeInsetsGeometry? padding;
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final EdgeInsetsGeometry? margin;
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final double? borderRadius;
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final VoidCallback? onTap;
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const UnionGlassCard({
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super.key,
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required this.child,
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this.padding,
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this.margin,
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this.borderRadius,
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this.onTap,
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});
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onTap: onTap,
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child: Container(
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margin: margin,
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(borderRadius ?? 16),
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border: Border.all(
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color: Colors.white.withOpacity(0.2),
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width: 1.5,
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),
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boxShadow: [
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BoxShadow(
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color: UnionFlowColors.unionGreen.withOpacity(0.1),
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blurRadius: 20,
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offset: const Offset(0, 8),
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),
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],
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),
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child: ClipRRect(
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borderRadius: BorderRadius.circular(borderRadius ?? 16),
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child: BackdropFilter(
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filter: ImageFilter.blur(sigmaX: 10, sigmaY: 10),
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child: Container(
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padding: padding ?? const EdgeInsets.all(20),
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decoration: BoxDecoration(
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gradient: LinearGradient(
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begin: Alignment.topLeft,
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end: Alignment.bottomRight,
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colors: [
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Colors.white.withOpacity(0.2),
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Colors.white.withOpacity(0.1),
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],
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),
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),
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child: child,
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),
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),
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),
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),
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);
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}
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}
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