feat(shared): legacy presentation/ + shared design system + widgets

- lib/presentation : pages legacy (explore/network, notifications) avec BLoC
- lib/shared/design_system : UnionFlow Design System v2 (tokens, components)
  + MD3 tokens + module_colors par feature
- lib/shared/widgets : widgets transversaux (core_card, core_shimmer,
  error_widget, loading_widget, powered_by_lions_dev, etc.)
- lib/shared/constants + utils
This commit is contained in:
dahoud
2026-04-15 20:27:23 +00:00
parent 744faa3a9c
commit 7cd7c6fc9e
36 changed files with 1890 additions and 837 deletions

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@@ -1,38 +1,524 @@
import 'package:flutter/material.dart';
/// UnionFlow Mobile App - Couleurs Globales (DRY)
/// Palette : Vert Forêt (Jour) / Vert Ardoise (Nuit)
/// UnionFlow Mobile App — Source unique de vérité pour toutes les couleurs
///
/// Palette WCAG 2.1 validée, alignée sur le logo SVG (gradient #297FFF→#7616E8)
/// et le frontend web Freya.
///
/// ╔══════════════════════════════════════════════════════════════════════════╗
/// ║ RÈGLES D'USAGE ║
/// ║ • Texte sur fond clair → textPrimary / textTitle (WCAG AAA/AA) ║
/// ║ • Texte sur fond sombre → textPrimaryDark / textTitleDark ║
/// ║ • Boutons / icônes UI → primary (WCAG AA) ║
/// ║ • Texte sur bouton coloré → onPrimary / onError / onGradient ║
/// ║ • Gradient/branding → logoGradient (décoratif) ║
/// ║ • Accent violet UI → accent (≥3:1) ║
/// ║ • Fond carte/surface → surface / surfaceDark ║
/// ║ • Fond page → background / backgroundDark ║
/// ║ • Fond légèrement teinté → backgroundSubtle / backgroundSubtleDark ║
/// ║ • Bordures → border / borderDark ║
/// ║ • Ombres → shadow / shadowMedium / softShadow ║
/// ╚══════════════════════════════════════════════════════════════════════════╝
class AppColors {
// --- Branding ---
static const Color primaryGreen = Color(0xFF2E7D32); // Vert forêt professionnel
static const Color brandGreen = Color(0xFF1B5E20); // Vert foncé / gradient top
static const Color brandGreenLight = Color(0xFF4CAF50); // Vert d'accentuation
static const Color brandMint = Color(0xFFA5D6A7); // Vert menthe / secondaire
AppColors._();
// --- Mode Jour (Light) ---
static const Color lightBackground = Color(0xFFF1F8E9); // Teinte verte très légère
static const Color lightSurface = Color(0xFFFFFFFF); // Blanc pur pour les cartes
static const Color lightBorder = Color(0xFFC8E6C9); // Bordure vert pâle
// ═══════════════════════════════════════════════════════════════════════════
// LOGO
// ═══════════════════════════════════════════════════════════════════════════
// --- Mode Nuit (Dark) ---
static const Color darkBackground = Color(0xFF0F1A0F); // Vert noir profond
static const Color darkSurface = Color(0xFF1A2E1A); // Vert ardoise
static const Color darkBorder = Color(0xFF3A5E3A); // Bordure sombre
/// #297FFF — Bleu logo (début du gradient décoratif — décoratif uniquement)
static const Color logoBlue = Color(0xFF297FFF);
// --- Texte ---
static const Color textPrimaryLight = Color(0xFF1C2B1C); // Vert très foncé / quasi noir
static const Color textSecondaryLight = Color(0xFF4E6B4E); // Vert gris moyen
static const Color textPrimaryDark = Color(0xFFE0F2E0); // Blanc verdâtre
static const Color textSecondaryDark = Color(0xFF90B890); // Vert gris clair
// ═══════════════════════════════════════════════════════════════════════════
// PRIMAIRE — Bleu UnionFlow
// ═══════════════════════════════════════════════════════════════════════════
// --- Sémantique ---
/// #2563EB — Bleu primaire UI [5.7:1 sur blanc ✅ WCAG AA]
static const Color primary = Color(0xFF2563EB);
/// #60A5FA — Bleu clair (dark mode, fonds colorés)
static const Color primaryLight = Color(0xFF60A5FA);
/// #1D4ED8 — Bleu foncé [7.2:1 sur blanc ✅ WCAG AAA]
static const Color primaryDark = Color(0xFF1D4ED8);
/// #EFF6FF — Container / fond clair teinté bleu
static const Color primaryContainer = Color(0xFFEFF6FF);
/// #1E3A8A — Contenu sur container primaire
static const Color onPrimaryContainer = Color(0xFF1E3A8A);
// ═══════════════════════════════════════════════════════════════════════════
// ACCENT / SECONDAIRE — Violet logo
// ═══════════════════════════════════════════════════════════════════════════
/// #7616E8 — Violet accent (gradient fin logo, UI ≥3:1, NON pour texte)
static const Color accent = Color(0xFF7616E8);
/// #9B59F0 — Violet clair
static const Color accentLight = Color(0xFF9B59F0);
/// #5B0FBA — Violet foncé [4.8:1 sur blanc ✅ pour texte]
static const Color accentDark = Color(0xFF5B0FBA);
/// #F3ECFF — Container accent clair
static const Color accentContainer = Color(0xFFF3ECFF);
/// #2A006F — Contenu sur container accent
static const Color onAccentContainer = Color(0xFF2A006F);
// ═══════════════════════════════════════════════════════════════════════════
// TERTIAIRE — Bleu intermédiaire (MD3)
// ═══════════════════════════════════════════════════════════════════════════
/// #5297FF — Bleu intermédiaire (mi-chemin logo)
static const Color tertiary = Color(0xFF5297FF);
/// #85BAFF — Tertiaire clair
static const Color tertiaryLight = Color(0xFF85BAFF);
/// #DBEAFF — Container tertiaire
static const Color tertiaryContainer = Color(0xFFDBEAFF);
// ═══════════════════════════════════════════════════════════════════════════
// SURFACES — Mode Jour
// ═══════════════════════════════════════════════════════════════════════════
/// #EFF6FF — Fond principal (légèrement teinté bleu)
static const Color background = Color(0xFFEFF6FF);
/// #F8FAFC — Fond subtil (zones secondaires, headers de liste)
static const Color backgroundSubtle = Color(0xFFF8FAFC);
/// #FFFFFF — Surface pure (cards, dialogs)
static const Color surface = Color(0xFFFFFFFF);
/// #F1F5F9 — Surface variante (sections internes)
static const Color surfaceVariant = Color(0xFFF1F5F9);
/// #F5F8FF — Surface container (légèrement teintée)
static const Color surfaceContainer = Color(0xFFF5F8FF);
/// #EAF0FF — Surface container élevée
static const Color surfaceContainerHigh = Color(0xFFEAF0FF);
/// #E2E8F0 — Bordures subtiles
static const Color border = Color(0xFFE2E8F0);
/// #CBD5E1 — Bordures plus marquées (séparateurs, inputs)
static const Color borderStrong = Color(0xFFCBD5E1);
// ═══════════════════════════════════════════════════════════════════════════
// SURFACES — Mode Nuit
// ═══════════════════════════════════════════════════════════════════════════
/// #0A0D1A — Navy profond OLED [20:1 ✅]
static const Color backgroundDark = Color(0xFF0A0D1A);
/// #121824 — Fond subtil dark
static const Color backgroundSubtleDark = Color(0xFF121824);
/// #161B26 — Surface principale dark
static const Color surfaceDark = Color(0xFF161B26);
/// #1E2535 — Surface variante dark
static const Color surfaceVariantDark = Color(0xFF1E2535);
/// #1E2438 — Surface container dark (cards)
static const Color surfaceContainerDark = Color(0xFF1E2438);
/// #2D3554 — Bordures dark
static const Color borderDark = Color(0xFF2D3554);
/// #3D4B6E — Bordures plus marquées dark
static const Color borderStrongDark = Color(0xFF3D4B6E);
// ═══════════════════════════════════════════════════════════════════════════
// TEXTE — Mode Jour
// ═══════════════════════════════════════════════════════════════════════════
/// #0F172A — Texte principal [19.1:1 ✅ WCAG AAA]
static const Color textPrimary = Color(0xFF0F172A);
/// #1E293B — Titres (hiérarchie entre primary et body)
static const Color textTitle = Color(0xFF1E293B);
/// #475569 — Texte secondaire [7.2:1 ✅ WCAG AA]
static const Color textSecondary = Color(0xFF475569);
/// #64748B — Texte tertiaire / icônes secondaires [4.8:1 ✅]
static const Color textTertiary = Color(0xFF64748B);
/// #94A3B8 — Texte désactivé / captions [3.3:1, hints uniquement]
static const Color textDisabled = Color(0xFF94A3B8);
// ═══════════════════════════════════════════════════════════════════════════
// TEXTE — Mode Nuit
// ═══════════════════════════════════════════════════════════════════════════
/// #F1F5FF — Texte principal dark
static const Color textPrimaryDark = Color(0xFFF1F5FF);
/// #FFFFFF — Titres dark (lumineux pour la hiérarchie)
static const Color textTitleDark = Color(0xFFFFFFFF);
/// #94A3B8 — Texte secondaire dark
static const Color textSecondaryDark = Color(0xFF94A3B8);
/// #64748B — Texte désactivé dark
static const Color textDisabledDark = Color(0xFF64748B);
// ═══════════════════════════════════════════════════════════════════════════
// ON-COLORS — Contenu SUR une couleur
// NE PAS hardcoder Colors.white — utiliser ces tokens.
// ═══════════════════════════════════════════════════════════════════════════
/// Blanc pur — texte/icônes sur [primary], gradient, fond coloré
static const Color onPrimary = Color(0xFFFFFFFF);
/// Blanc pur — texte/icônes sur [accent]
static const Color onAccent = Color(0xFFFFFFFF);
/// Blanc pur — texte/icônes sur [error]
static const Color onError = Color(0xFFFFFFFF);
/// Blanc pur — texte/icônes sur [success]
static const Color onSuccess = Color(0xFFFFFFFF);
/// Blanc pur — texte/icônes sur [warning] foncé
static const Color onWarning = Color(0xFFFFFFFF);
/// Blanc pur — texte/icônes sur gradient logo / module headers
static const Color onGradient = Color(0xFFFFFFFF);
// ═══════════════════════════════════════════════════════════════════════════
// SÉMANTIQUE — Succès, Erreur, Avertissement, Info
// ═══════════════════════════════════════════════════════════════════════════
/// #15803D — Succès texte [6.6:1 ✅ WCAG AA]
static const Color success = Color(0xFF15803D);
/// #166534 — Succès foncé
static const Color successDark = Color(0xFF166534);
/// #22C55E — Succès UI/icônes (≥3:1)
static const Color successUI = Color(0xFF22C55E);
/// #DCFCE7 — Fond succès light (badges, chips)
static const Color successContainer = Color(0xFFDCFCE7);
/// #052E16 — Contenu sur container succès
static const Color onSuccessContainer = Color(0xFF052E16);
/// #DC2626 — Erreur [4.5:1 ✅ WCAG AA]
static const Color error = Color(0xFFDC2626);
static const Color success = Color(0xFF2E7D32);
static const Color warning = Color(0xFFF59E0B);
static const Color info = Color(0xFF0288D1);
// --- Utilitaires ---
/// #B91C1C — Erreur foncée
static const Color errorDark = Color(0xFFB91C1C);
/// #FCA5A5 — Erreur claire (icônes sur fond blanc)
static const Color errorLight = Color(0xFFFCA5A5);
/// #FEE2E2 — Fond erreur light
static const Color errorContainer = Color(0xFFFEE2E2);
/// #410002 — Contenu sur container erreur
static const Color onErrorContainer = Color(0xFF410002);
/// #B45309 — Warning texte [5.8:1 ✅ WCAG AA]
static const Color warning = Color(0xFFB45309);
/// #92400E — Warning foncé
static const Color warningDark = Color(0xFF92400E);
/// #F59E0B — Warning UI/icônes (décoratif)
static const Color warningUI = Color(0xFFF59E0B);
/// #FEF3C7 — Fond warning light
static const Color warningContainer = Color(0xFFFEF3C7);
/// #2D1B00 — Contenu sur container warning
static const Color onWarningContainer = Color(0xFF2D1B00);
/// #2563EB — Info (identique au primaire)
static const Color info = Color(0xFF2563EB);
/// #1D4ED8 — Info foncée
static const Color infoDark = Color(0xFF1D4ED8);
/// #60A5FA — Info claire
static const Color infoLight = Color(0xFF60A5FA);
/// #DBEAFE — Fond info light
static const Color infoContainer = Color(0xFFDBEAFE);
/// #1E3A8A — Contenu sur container info
static const Color onInfoContainer = Color(0xFF1E3A8A);
// ═══════════════════════════════════════════════════════════════════════════
// NAVIGATION
// ═══════════════════════════════════════════════════════════════════════════
static const Color navigationBackground = Color(0xFFFFFFFF);
static const Color navigationSelected = Color(0xFF2563EB);
static const Color navigationUnselected = Color(0xFF64748B);
static const Color navigationIndicator = Color(0xFFEFF6FF);
static const Color navigationBackgroundDark = Color(0xFF161B26);
static const Color navigationSelectedDark = Color(0xFF60A5FA);
static const Color navigationUnselectedDark = Color(0xFF64748B);
static const Color navigationIndicatorDark = Color(0xFF1A2350);
// ═══════════════════════════════════════════════════════════════════════════
// GLASS / EFFETS
// ═══════════════════════════════════════════════════════════════════════════
/// Fond verre translucide (glassmorphism)
static const Color glassBackground = Color(0x80FFFFFF);
/// Bordure verre translucide
static const Color glassBorder = Color(0x33FFFFFF);
/// Overlay verre très subtil
static const Color glassOverlay = Color(0x0DFFFFFF);
// ═══════════════════════════════════════════════════════════════════════════
// OMBRES — Color tokens
// ═══════════════════════════════════════════════════════════════════════════
/// Ombre très subtile (élévation 1-2)
static const Color shadow = Color(0x0A000000);
/// Ombre légère (élévation 3-4)
static const Color shadowMedium = Color(0x1A000000);
/// Ombre marquée (élévation 6+)
static const Color shadowStrong = Color(0x33000000);
/// Ombre intense (modales, drawers)
static const Color shadowHigh = Color(0x4D000000);
// ═══════════════════════════════════════════════════════════════════════════
// OMBRES — BoxShadow getters (prêts à l'emploi)
// ═══════════════════════════════════════════════════════════════════════════
/// Ombre douce — cards standards
static List<BoxShadow> get softShadow => [
BoxShadow(
color: const Color(0xFF0F172A).withOpacity(0.08),
blurRadius: 24,
offset: const Offset(0, 8),
),
];
/// Ombre moyenne — éléments surélevés, sheets
static List<BoxShadow> get mediumShadow => [
BoxShadow(
color: const Color(0xFF0F172A).withOpacity(0.12),
blurRadius: 32,
offset: const Offset(0, 12),
),
];
/// Halo bleu primaire — boutons CTA, éléments actifs
static List<BoxShadow> get blueGlowShadow => [
BoxShadow(
color: primary.withOpacity(0.25),
blurRadius: 20,
offset: const Offset(0, 8),
),
];
/// Halo violet accent — éléments premium, gradients
static List<BoxShadow> get purpleGlowShadow => [
BoxShadow(
color: accent.withOpacity(0.2),
blurRadius: 20,
offset: const Offset(0, 8),
),
];
// ═══════════════════════════════════════════════════════════════════════════
// PALETTE BRAND — Couleurs expressives (dashboards, UI premium)
// ═══════════════════════════════════════════════════════════════════════════
/// #F4A261 — Ambre chaleureux (dashboards consultant, UI premium)
static const Color amber = Color(0xFFF4A261);
/// #F8C590 — Ambre clair
static const Color amberLight = Color(0xFFF8C590);
/// #E9DCC9 — Sable doux (fonds neutres chauds)
static const Color sand = Color(0xFFE9DCC9);
/// #F5F0E8 — Sable clair
static const Color sandLight = Color(0xFFF5F0E8);
/// #E07A5F — Terracotta (accents événements, UI chaleureux)
static const Color terracotta = Color(0xFFE07A5F);
/// #F2AC99 — Terracotta clair
static const Color terracottaLight = Color(0xFFF2AC99);
/// #FFF3F0 — Terracotta pale (containers, badges)
static const Color terracottaPale = Color(0xFFFFF3F0);
/// #1E1A44 — Indigo profond (fonds sombres premium)
static const Color indigo = Color(0xFF1E1A44);
/// #3A3A6B — Indigo moyen
static const Color indigoLight = Color(0xFF3A3A6B);
// ═══════════════════════════════════════════════════════════════════════════
// GRADIENTS — List<Color> (pour ShaderMask, charts, etc.)
// ═══════════════════════════════════════════════════════════════════════════
/// Gradient logo signature : #297FFF → #7616E8 (décoratif — non pour texte)
static const List<Color> logoGradientColors = [
Color(0xFF297FFF),
Color(0xFF7616E8),
];
/// Gradient primaire UI (accessible)
static const List<Color> primaryGradientColors = [
Color(0xFF1D4ED8),
Color(0xFF2563EB),
Color(0xFF5297FF),
];
/// Gradient login (fond immersif)
static const List<Color> loginGradientColors = [
Color(0xFF1D4ED8),
Color(0xFF2563EB),
Color(0xFF7616E8),
];
/// Gradient dark mode
static const List<Color> darkGradientColors = [
Color(0xFF0A0D1A),
Color(0xFF161B26),
Color(0xFF1E2438),
];
/// Gradient succès
static const List<Color> successGradientColors = [
Color(0xFF166534),
Color(0xFF15803D),
];
/// Gradient warm (terracotta → ambre)
static const List<Color> warmGradientColors = [
Color(0xFFE07A5F),
Color(0xFFF4A261),
];
// ═══════════════════════════════════════════════════════════════════════════
// GRADIENTS — LinearGradient (prêts à l'emploi)
// ═══════════════════════════════════════════════════════════════════════════
/// Gradient logo signature (décoratif — NE PAS utiliser pour du texte)
static const LinearGradient logoGradient = LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [Color(0xFF297FFF), Color(0xFF7616E8)],
);
/// Gradient primaire UI (version accessible)
static const LinearGradient primaryGradient = LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [Color(0xFF1D4ED8), Color(0xFF2563EB)],
);
/// Gradient login (fond immersif plein écran)
static const LinearGradient loginGradient = LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [Color(0xFF1D4ED8), Color(0xFF2563EB), Color(0xFF7616E8)],
stops: [0.0, 0.55, 1.0],
);
/// Gradient subtil (backgrounds de sections, headers légers)
static const LinearGradient subtleGradient = LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0xFFF5F8FF), Color(0xFFEFF6FF)],
);
/// Gradient warm terracotta → ambre (UI premium, dashboards)
static const LinearGradient warmGradient = LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [Color(0xFFE07A5F), Color(0xFFF4A261)],
);
// ═══════════════════════════════════════════════════════════════════════════
// UTILITAIRES
// ═══════════════════════════════════════════════════════════════════════════
/// Applique une opacité à une couleur
static Color withOpacity(Color color, double opacity) =>
color.withOpacity(opacity);
/// Éclaircit une couleur d'un facteur donné (HSL)
static Color lighten(Color color, [double amount = 0.1]) {
final hsl = HSLColor.fromColor(color);
return hsl
.withLightness((hsl.lightness + amount).clamp(0.0, 1.0))
.toColor();
}
/// Assombrit une couleur d'un facteur donné (HSL)
static Color darken(Color color, [double amount = 0.1]) {
final hsl = HSLColor.fromColor(color);
return hsl
.withLightness((hsl.lightness - amount).clamp(0.0, 1.0))
.toColor();
}
// ═══════════════════════════════════════════════════════════════════════════
// ALIAS DE COMPATIBILITÉ (@deprecated — à migrer progressivement)
// ═══════════════════════════════════════════════════════════════════════════
/// @deprecated → [primary]
static const Color primaryGreen = primary;
/// @deprecated → [primaryDark]
static const Color brandGreen = primaryDark;
/// @deprecated → [primaryLight]
static const Color brandGreenLight = primaryLight;
/// @deprecated → [primaryContainer]
static const Color brandMint = primaryContainer;
/// @deprecated → [background]
static const Color lightBackground = background;
/// @deprecated → [surface]
static const Color lightSurface = surface;
/// @deprecated → [border]
static const Color lightBorder = border;
/// @deprecated → [backgroundDark]
static const Color darkBackground = backgroundDark;
/// @deprecated → [surfaceDark]
static const Color darkSurface = surfaceDark;
/// @deprecated → [borderDark]
static const Color darkBorder = borderDark;
/// @deprecated → [textPrimary]
static const Color textPrimaryLight = textPrimary;
/// @deprecated → [textSecondary]
static const Color textSecondaryLight = textSecondary;
// ═══════════════════════════════════════════════════════════════════════════
// DIVERS
// ═══════════════════════════════════════════════════════════════════════════
static const Color transparent = Colors.transparent;
static const Color surface = lightSurface;
static const Color background = lightBackground;
}

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@@ -1,190 +1,126 @@
/// Design Tokens - Couleurs UnionFlow
/// Facade de compatibilité — redirige vers [AppColors]
///
/// Palette Vert Zen / Santé — Professionnelle et apaisante
/// MODE JOUR : Vert Forêt (#2E7D32) — Forest Green
/// MODE NUIT : Vert Ardoise (#1A2E1A) — Slate Green
/// Cette classe existe uniquement pour ne pas casser le code existant.
/// Pour tout nouveau code, utiliser [AppColors] directement.
///
/// @deprecated Utiliser [AppColors]
library color_tokens;
import 'package:flutter/material.dart';
import 'app_colors.dart';
/// Tokens de couleurs UnionFlow - Design System Unifié
class ColorTokens {
ColorTokens._();
// ═══════════════════════════════════════════════════════════════════════════
// COULEURS PRIMAIRES - MODE JOUR (Vert Forêt)
// ═══════════════════════════════════════════════════════════════════════════
// ── Primaire ────────────────────────────────────────────────────────────
static const Color primary = AppColors.primary;
static const Color primaryLight = AppColors.primaryLight;
static const Color primaryDark = AppColors.primaryDark;
static const Color primaryContainer = AppColors.primaryContainer;
static const Color onPrimary = AppColors.onPrimary;
static const Color onPrimaryContainer = AppColors.onPrimaryContainer;
/// Couleur primaire principale - Vert Forêt
static const Color primary = Color(0xFF2E7D32);
static const Color primaryLight = Color(0xFF4CAF50);
static const Color primaryDark = Color(0xFF1B5E20);
static const Color primaryContainer = Color(0xFFE8F5E9);
static const Color onPrimary = Color(0xFFFFFFFF);
static const Color onPrimaryContainer = Color(0xFF003908);
// ── Secondaire (= Accent) ────────────────────────────────────────────────
static const Color secondary = AppColors.accent;
static const Color secondaryLight = AppColors.accentLight;
static const Color secondaryDark = AppColors.accentDark;
static const Color secondaryContainer = AppColors.accentContainer;
static const Color onSecondary = AppColors.onAccent;
static const Color onSecondaryContainer = AppColors.onAccentContainer;
// ═══════════════════════════════════════════════════════════════════════════
// COULEURS PRIMAIRES - MODE NUIT (Vert Ardoise)
// ═══════════════════════════════════════════════════════════════════════════
// ── Tertiaire ────────────────────────────────────────────────────────────
static const Color tertiary = AppColors.tertiary;
static const Color tertiaryLight = AppColors.tertiaryLight;
static const Color tertiaryDark = AppColors.primaryDark;
static const Color tertiaryContainer = AppColors.tertiaryContainer;
static const Color onTertiary = AppColors.onPrimary;
static const Color onTertiaryContainer = AppColors.onPrimaryContainer;
static const Color primaryDarkMode = Color(0xFF1A2E1A);
static const Color primaryLightDarkMode = Color(0xFF2E4D2E);
static const Color primaryDarkDarkMode = Color(0xFF0F1A0F);
static const Color primaryContainerDarkMode = Color(0xFF1E3A1E);
static const Color onPrimaryDarkMode = Color(0xFFE0F2E0);
// ── Surfaces Mode Jour ───────────────────────────────────────────────────
static const Color background = AppColors.background;
static const Color surface = AppColors.surface;
static const Color surfaceVariant = AppColors.surfaceContainer;
static const Color surfaceContainer = AppColors.surface;
static const Color surfaceContainerHigh = AppColors.surfaceContainer;
static const Color surfaceContainerHighest = AppColors.surfaceContainerHigh;
static const Color onSurface = AppColors.textPrimary;
static const Color onSurfaceVariant = AppColors.textSecondary;
static const Color textSecondary = AppColors.textTertiary;
static const Color outline = AppColors.border;
static const Color outlineVariant = AppColors.borderStrong;
// ═══════════════════════════════════════════════════════════════════════════
// COULEURS SECONDAIRES - Vert Menthe / Sauge
// ═══════════════════════════════════════════════════════════════════════════
// ── Surfaces Mode Nuit ───────────────────────────────────────────────────
static const Color backgroundDark = AppColors.backgroundDark;
static const Color surfaceDark = AppColors.surfaceDark;
static const Color surfaceVariantDark = AppColors.surfaceVariantDark;
static const Color surfaceContainerDark = AppColors.surfaceContainerDark;
static const Color onSurfaceDark = AppColors.textPrimaryDark;
static const Color onSurfaceVariantDark = AppColors.textSecondaryDark;
static const Color outlineDark = AppColors.borderDark;
static const Color secondary = Color(0xFF66BB6A);
static const Color secondaryLight = Color(0xFFA5D6A7);
static const Color secondaryDark = Color(0xFF388E3C);
static const Color secondaryContainer = Color(0xFFC8E6C9);
static const Color onSecondary = Color(0xFFFFFFFF);
static const Color onSecondaryContainer = Color(0xFF002106);
// ── Sémantique ───────────────────────────────────────────────────────────
static const Color success = AppColors.success;
static const Color successLight = AppColors.successUI;
static const Color successDark = AppColors.successDark;
static const Color successContainer = AppColors.successContainer;
static const Color onSuccess = AppColors.onSuccess;
static const Color onSuccessContainer = AppColors.onSuccessContainer;
// ═══════════════════════════════════════════════════════════════════════════
// COULEURS TERTIAIRES - Vert Lime / Accent
// ═══════════════════════════════════════════════════════════════════════════
static const Color error = AppColors.error;
static const Color errorLight = AppColors.errorLight;
static const Color errorDark = AppColors.errorDark;
static const Color errorContainer = AppColors.errorContainer;
static const Color onError = AppColors.onError;
static const Color onErrorContainer = AppColors.onErrorContainer;
static const Color tertiary = Color(0xFF8BC34A);
static const Color tertiaryLight = Color(0xFFAED581);
static const Color tertiaryDark = Color(0xFF558B2F);
static const Color tertiaryContainer = Color(0xFFDCEDC8);
static const Color onTertiary = Color(0xFFFFFFFF);
static const Color onTertiaryContainer = Color(0xFF1B3A00);
static const Color warning = AppColors.warning;
static const Color warningLight = AppColors.warningUI;
static const Color warningDark = AppColors.warningDark;
static const Color warningContainer = AppColors.warningContainer;
static const Color onWarning = AppColors.onWarning;
static const Color onWarningContainer = AppColors.onWarningContainer;
// ═══════════════════════════════════════════════════════════════════════════
// COULEURS NEUTRES - MODE JOUR
// ═══════════════════════════════════════════════════════════════════════════
static const Color info = AppColors.info;
static const Color infoLight = AppColors.infoLight;
static const Color infoDark = AppColors.infoDark;
static const Color infoContainer = AppColors.infoContainer;
static const Color onInfo = AppColors.onPrimary;
static const Color onInfoContainer = AppColors.onInfoContainer;
static const Color surface = Color(0xFFFFFFFF);
static const Color surfaceVariant = Color(0xFFF1F8E9);
static const Color surfaceContainer = Color(0xFFFFFFFF);
static const Color surfaceContainerHigh = Color(0xFFF1F8E9);
static const Color surfaceContainerHighest = Color(0xFFDCEDC8);
static const Color background = Color(0xFFF1F8E9);
// ── Navigation ───────────────────────────────────────────────────────────
static const Color navigationBackground = AppColors.navigationBackground;
static const Color navigationSelected = AppColors.navigationSelected;
static const Color navigationUnselected = AppColors.navigationUnselected;
static const Color navigationIndicator = AppColors.navigationIndicator;
static const Color navigationBackgroundDark = AppColors.navigationBackgroundDark;
static const Color navigationSelectedDark = AppColors.navigationSelectedDark;
static const Color navigationUnselectedDark = AppColors.navigationUnselectedDark;
static const Color navigationIndicatorDark = AppColors.navigationIndicatorDark;
static const Color onSurface = Color(0xFF1C2B1C);
static const Color onSurfaceVariant = Color(0xFF4E6B4E);
static const Color textSecondary = Color(0xFF4E6B4E);
static const Color outline = Color(0xFFC8E6C9);
static const Color outlineVariant = Color(0xFFDCEDC8);
// ── Ombres & Effets ──────────────────────────────────────────────────────
static const Color shadow = AppColors.shadow;
static const Color shadowMedium = AppColors.shadowMedium;
static const Color shadowHigh = AppColors.shadowHigh;
// ═══════════════════════════════════════════════════════════════════════════
// COULEURS NEUTRES - MODE NUIT
// ═══════════════════════════════════════════════════════════════════════════
static const Color glassBackground = AppColors.glassBackground;
static const Color glassBorder = AppColors.glassBorder;
static const Color glassOverlay = AppColors.glassOverlay;
static const Color surfaceDarkMode = Color(0xFF1A2E1A);
static const Color surfaceVariantDarkMode = Color(0xFF243824);
static const Color backgroundDarkMode = Color(0xFF0F1A0F);
// ── Gradients ────────────────────────────────────────────────────────────
static const List<Color> logoGradient = AppColors.logoGradientColors;
static const List<Color> primaryGradient = AppColors.primaryGradientColors;
static const List<Color> loginGradient = AppColors.loginGradientColors;
static const List<Color> primaryGradientDark = AppColors.darkGradientColors;
static const List<Color> secondaryGradient = [AppColors.tertiary, AppColors.accent];
static const List<Color> successGradient = AppColors.successGradientColors;
static const Color onSurfaceDarkMode = Color(0xFFE0F2E0);
static const Color onSurfaceVariantDarkMode = Color(0xFF90B890);
static const Color outlineDarkMode = Color(0xFF3A5E3A);
// ── Utilitaires ──────────────────────────────────────────────────────────
static Color withOpacity(Color color, double opacity) =>
AppColors.withOpacity(color, opacity);
// ═══════════════════════════════════════════════════════════════════════════
// COULEURS SÉMANTIQUES
// ═══════════════════════════════════════════════════════════════════════════
static Color lighten(Color color, [double amount = 0.1]) =>
AppColors.lighten(color, amount);
static const Color success = Color(0xFF2E7D32);
static const Color successLight = Color(0xFF4CAF50);
static const Color successDark = Color(0xFF1B5E20);
static const Color successContainer = Color(0xFFE8F5E9);
static const Color onSuccess = Color(0xFFFFFFFF);
static const Color onSuccessContainer = Color(0xFF003908);
static const Color error = Color(0xFFDC2626);
static const Color errorLight = Color(0xFFEF4444);
static const Color errorDark = Color(0xFFB91C1C);
static const Color errorContainer = Color(0xFFFEF2F2);
static const Color onError = Color(0xFFFFFFFF);
static const Color onErrorContainer = Color(0xFF410002);
static const Color warning = Color(0xFFF59E0B);
static const Color warningLight = Color(0xFFFBBF24);
static const Color warningDark = Color(0xFFD97706);
static const Color warningContainer = Color(0xFFFEF3C7);
static const Color onWarning = Color(0xFFFFFFFF);
static const Color onWarningContainer = Color(0xFF2D1B00);
static const Color info = Color(0xFF0288D1);
static const Color infoLight = Color(0xFF29B6F6);
static const Color infoDark = Color(0xFF01579B);
static const Color infoContainer = Color(0xFFE1F5FE);
static const Color onInfo = Color(0xFFFFFFFF);
static const Color onInfoContainer = Color(0xFF001D36);
// ═══════════════════════════════════════════════════════════════════════════
// COULEURS DE NAVIGATION
// ═══════════════════════════════════════════════════════════════════════════
static const Color navigationBackground = Color(0xFFFFFFFF);
static const Color navigationSelected = Color(0xFF2E7D32);
static const Color navigationUnselected = Color(0xFF4E6B4E);
static const Color navigationIndicator = Color(0xFFE8F5E9);
static const Color navigationBackgroundDarkMode = Color(0xFF1A2E1A);
static const Color navigationSelectedDarkMode = Color(0xFFA5D6A7);
static const Color navigationUnselectedDarkMode = Color(0xFF90B890);
static const Color navigationIndicatorDarkMode = Color(0xFF2E4D2E);
// ═══════════════════════════════════════════════════════════════════════════
// OMBRES ET EFFETS
// ═══════════════════════════════════════════════════════════════════════════
static const Color shadow = Color(0x1A1C2B1C);
static const Color shadowMedium = Color(0x331C2B1C);
static const Color shadowHigh = Color(0x4D1C2B1C);
static const Color glassBackground = Color(0x80FFFFFF);
static const Color glassBorder = Color(0x33FFFFFF);
static const Color glassOverlay = Color(0x0DFFFFFF);
// ═══════════════════════════════════════════════════════════════════════════
// GRADIENTS
// ═══════════════════════════════════════════════════════════════════════════
static const List<Color> primaryGradient = [
Color(0xFF1B5E20),
Color(0xFF2E7D32),
Color(0xFF388E3C),
];
static const List<Color> primaryGradientDarkMode = [
Color(0xFF0F1A0F),
Color(0xFF1A2E1A),
Color(0xFF243824),
];
static const List<Color> secondaryGradient = [
Color(0xFF388E3C),
Color(0xFF66BB6A),
];
static const List<Color> successGradient = [
Color(0xFF2E7D32),
Color(0xFF4CAF50),
];
// ═══════════════════════════════════════════════════════════════════════════
// MÉTHODES UTILITAIRES
// ═══════════════════════════════════════════════════════════════════════════
static Color withOpacity(Color color, double opacity) {
return color.withOpacity(opacity);
}
static Color lighten(Color color, [double amount = 0.1]) {
final hsl = HSLColor.fromColor(color);
final lightness = (hsl.lightness + amount).clamp(0.0, 1.0);
return hsl.withLightness(lightness).toColor();
}
static Color darken(Color color, [double amount = 0.1]) {
final hsl = HSLColor.fromColor(color);
final lightness = (hsl.lightness - amount).clamp(0.0, 1.0);
return hsl.withLightness(lightness).toColor();
}
static Color darken(Color color, [double amount = 0.1]) =>
AppColors.darken(color, amount);
}

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@@ -0,0 +1,218 @@
/// Système d'identité chromatique par module — UnionFlow
///
/// Chaque module/section de l'application possède :
/// • Une couleur primaire distinctive (WCAG AA validée)
/// • Un gradient directionnel (foncé → clair)
/// • Une couleur de container claire (fonds, badges)
/// • La couleur sur laquelle écrire en blanc
///
/// Principe : quand l'utilisateur entre dans un écran d'un module,
/// le top bar reflète intelligemment la couleur de ce module.
library module_colors;
import 'package:flutter/material.dart';
import 'app_colors.dart';
class ModuleColors {
ModuleColors._();
// ═══════════════════════════════════════════════════════════════════════════
// ORGANISATIONS — Bleu primaire UnionFlow [5.7:1 ✅]
// Bouton dashboard : Icons.business_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color organisations = Color(0xFF2563EB);
static const Color organisationsDark = Color(0xFF1D4ED8);
static const Color organisationsLight = Color(0xFFEFF6FF);
static const Color organisationsOnColor = AppColors.onGradient;
static const List<Color> organisationsGradient = [Color(0xFF1D4ED8), Color(0xFF2563EB)];
// ═══════════════════════════════════════════════════════════════════════════
// MEMBRES — Violet accent [4.8:1 ✅ pour texte]
// Bouton dashboard : Icons.people_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color membres = Color(0xFF7616E8);
static const Color membresDark = Color(0xFF5B0FBA);
static const Color membresLight = Color(0xFFF3ECFF);
static const Color membresOnColor = AppColors.onGradient;
static const List<Color> membresGradient = [Color(0xFF5B0FBA), Color(0xFF7616E8)];
// ═══════════════════════════════════════════════════════════════════════════
// COTISATIONS / FINANCE — Ambre doré [5.8:1 ✅]
// Bouton dashboard : Icons.payments_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color cotisations = Color(0xFFB45309);
static const Color cotisationsDark = Color(0xFF92400E);
static const Color cotisationsLight = Color(0xFFFEF3C7);
static const Color cotisationsOnColor = AppColors.onGradient;
static const List<Color> cotisationsGradient = [Color(0xFF92400E), Color(0xFFB45309)];
// ═══════════════════════════════════════════════════════════════════════════
// ÉVÉNEMENTS — Terracotta vibrant
// Bouton dashboard : Icons.event_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color evenements = Color(0xFFD4551C);
static const Color evenementsDark = Color(0xFFB84315);
static const Color evenementsLight = Color(0xFFFFF3F0);
static const Color evenementsOnColor = AppColors.onGradient;
static const List<Color> evenementsGradient = [Color(0xFFB84315), Color(0xFFD4551C)];
// ═══════════════════════════════════════════════════════════════════════════
// SOLIDARITÉ / AIDE — Rouge compassion [4.5:1 ✅]
// Bouton dashboard : Icons.favorite_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color solidarite = Color(0xFFDC2626);
static const Color solidariteDark = Color(0xFFB91C1C);
static const Color solidariteLight = Color(0xFFFEF2F2);
static const Color solidariteOnColor = AppColors.onGradient;
static const List<Color> solidariteGradient = [Color(0xFFB91C1C), Color(0xFFDC2626)];
// ═══════════════════════════════════════════════════════════════════════════
// ÉPARGNE — Vert croissance [6.6:1 ✅]
// Bouton dashboard : Icons.savings_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color epargne = Color(0xFF15803D);
static const Color epargneDark = Color(0xFF166534);
static const Color epargneLight = Color(0xFFF0FDF4);
static const Color epargneOnColor = AppColors.onGradient;
static const List<Color> epargneGradient = [Color(0xFF166534), Color(0xFF15803D)];
// ═══════════════════════════════════════════════════════════════════════════
// ADHÉSIONS — Émeraude [4.8:1 ✅]
// Bouton dashboard : Icons.how_to_reg_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color adhesions = Color(0xFF047857);
static const Color adhesionsDark = Color(0xFF065F46);
static const Color adhesionsLight = Color(0xFFECFDF5);
static const Color adhesionsOnColor = AppColors.onGradient;
static const List<Color> adhesionsGradient = [Color(0xFF065F46), Color(0xFF047857)];
// ═══════════════════════════════════════════════════════════════════════════
// COMMUNICATION — Cyan dynamique
// Bouton dashboard : Icons.chat_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color communication = Color(0xFF0891B2);
static const Color communicationDark = Color(0xFF0E7490);
static const Color communicationLight = Color(0xFFECFEFF);
static const Color communicationOnColor = AppColors.onGradient;
static const List<Color> communicationGradient = [Color(0xFF0E7490), Color(0xFF0891B2)];
// ═══════════════════════════════════════════════════════════════════════════
// RAPPORTS / ANALYTICS — Indigo analytique
// Bouton dashboard : Icons.analytics_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color rapports = Color(0xFF4338CA);
static const Color rapportsDark = Color(0xFF3730A3);
static const Color rapportsLight = Color(0xFFEEF2FF);
static const Color rapportsOnColor = AppColors.onGradient;
static const List<Color> rapportsGradient = [Color(0xFF3730A3), Color(0xFF4338CA)];
// ═══════════════════════════════════════════════════════════════════════════
// PROFIL — Gradient signature logo (identité personnelle)
// Bouton dashboard : Icons.person_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color profil = Color(0xFF7616E8);
static const Color profilDark = Color(0xFF297FFF);
static const Color profilLight = Color(0xFFF3ECFF);
static const Color profilOnColor = AppColors.onGradient;
static const List<Color> profilGradient = [Color(0xFF297FFF), Color(0xFF7616E8)];
// ═══════════════════════════════════════════════════════════════════════════
// SYSTÈME / ADMIN — Navy autorité
// Bouton dashboard : Icons.settings_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color systeme = Color(0xFF1E293B);
static const Color systemeDark = Color(0xFF0F172A);
static const Color systemeLight = Color(0xFFF1F5F9);
static const Color systemeOnColor = AppColors.onGradient;
static const List<Color> systemeGradient = [Color(0xFF0F172A), Color(0xFF1E293B)];
// ═══════════════════════════════════════════════════════════════════════════
// BACKUP — Ambre attention
// Bouton dashboard : Icons.backup_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color backup = Color(0xFFD97706);
static const Color backupDark = Color(0xFFB45309);
static const Color backupLight = Color(0xFFFEF3C7);
static const Color backupOnColor = AppColors.onGradient;
static const List<Color> backupGradient = [Color(0xFFB45309), Color(0xFFD97706)];
// ═══════════════════════════════════════════════════════════════════════════
// LOGS / MONITORING — Slate technique
// Bouton dashboard : Icons.terminal_rounded
// ═══════════════════════════════════════════════════════════════════════════
static const Color logs = Color(0xFF475569);
static const Color logsDark = Color(0xFF334155);
static const Color logsLight = Color(0xFFF8FAFC);
static const Color logsOnColor = AppColors.onGradient;
static const List<Color> logsGradient = [Color(0xFF334155), Color(0xFF475569)];
// ═══════════════════════════════════════════════════════════════════════════
// NOTIFICATIONS — Violet vif
// ═══════════════════════════════════════════════════════════════════════════
static const Color notifications = Color(0xFF6366F1);
static const Color notificationsDark = Color(0xFF4F46E5);
static const Color notificationsLight = Color(0xFFEEF2FF);
static const Color notificationsOnColor = AppColors.onGradient;
static const List<Color> notificationsGradient = [Color(0xFF4F46E5), Color(0xFF6366F1)];
// ═══════════════════════════════════════════════════════════════════════════
// PARAMÈTRES — Slate neutre
// ═══════════════════════════════════════════════════════════════════════════
static const Color parametres = Color(0xFF334155);
static const Color parametresDark = Color(0xFF1E293B);
static const Color parametresLight = Color(0xFFF1F5F9);
static const Color parametresOnColor = AppColors.onGradient;
static const List<Color> parametresGradient = [Color(0xFF1E293B), Color(0xFF334155)];
// ═══════════════════════════════════════════════════════════════════════════
// FINANCE WORKFLOW (Approbations, Budgets)
// ═══════════════════════════════════════════════════════════════════════════
static const Color financeWorkflow = Color(0xFF0F766E);
static const Color financeWorkflowDark = Color(0xFF134E4A);
static const Color financeWorkflowLight = Color(0xFFF0FDFA);
static const Color financeWorkflowOnColor = AppColors.onGradient;
static const List<Color> financeWorkflowGradient = [Color(0xFF134E4A), Color(0xFF0F766E)];
// ═══════════════════════════════════════════════════════════════════════════
// AIDE / SUPPORT
// ═══════════════════════════════════════════════════════════════════════════
static const Color support = Color(0xFF2563EB);
static const Color supportDark = Color(0xFF1D4ED8);
static const Color supportLight = Color(0xFFEFF6FF);
static const Color supportOnColor = AppColors.onGradient;
static const List<Color> supportGradient = [Color(0xFF1D4ED8), Color(0xFF2563EB)];
// ═══════════════════════════════════════════════════════════════════════════
// UTILITAIRES
// ═══════════════════════════════════════════════════════════════════════════
/// Retourne le gradient LinearGradient depuis la liste de couleurs d'un module
static LinearGradient gradient(
List<Color> colors, {
AlignmentGeometry begin = Alignment.centerLeft,
AlignmentGeometry end = Alignment.centerRight,
}) {
return LinearGradient(colors: colors, begin: begin, end: end);
}
/// Retourne le gradient vertical (pour AppBar)
static LinearGradient verticalGradient(List<Color> colors) =>
gradient(colors, begin: Alignment.topLeft, end: Alignment.bottomRight);
}

View File

@@ -1,185 +1,93 @@
import 'package:flutter/material.dart';
import 'app_colors.dart';
/// UnionFlow Color System - Palette Signature
/// Inspirée des valeurs de solidarité, prospérité et modernité africaine
/// Facade de compatibilité — redirige vers [AppColors]
///
/// Cette classe existe uniquement pour ne pas casser le code existant.
/// Pour tout nouveau code, utiliser [AppColors] directement.
///
/// @deprecated Utiliser [AppColors]
class UnionFlowColors {
UnionFlowColors._();
// ═══════════════════════════════════════════════════════════════
// COULEURS PRIMAIRES (Identité UnionFlow)
// ═══════════════════════════════════════════════════════════════
// ── Primaire ────────────────────────────────────────────────────────────
static const Color unionBlue = AppColors.primary;
static const Color unionBlueLight = AppColors.primaryLight;
static const Color unionBlueDark = AppColors.primaryDark;
static const Color unionBluePale = AppColors.primaryContainer;
static const Color unionBlueLogo = AppColors.logoBlue;
/// Vert UnionFlow - Symbole de croissance et prospérité
static const Color unionGreen = Color(0xFF0F6B4F);
static const Color unionGreenLight = Color(0xFF1F8A67);
static const Color unionGreenPale = Color(0xFFEEF5F2);
// ── Accent ──────────────────────────────────────────────────────────────
static const Color unionPurple = AppColors.accent;
static const Color unionPurpleLight = AppColors.accentLight;
static const Color unionPurpleDark = AppColors.accentDark;
static const Color unionPurplePale = AppColors.accentContainer;
/// Or - Symbole de richesse et communauté
static const Color gold = Color(0xFFD4A017);
static const Color goldLight = Color(0xFFE8C568);
static const Color goldPale = Color(0xFFFFF9E6);
// ── Sémantique ──────────────────────────────────────────────────────────
static const Color success = AppColors.success;
static const Color successLight = AppColors.successUI;
static const Color successPale = AppColors.successContainer;
/// Indigo - Modernité et confiance
static const Color indigo = Color(0xFF1E2A44);
static const Color indigoLight = Color(0xFF3A4A6B);
static const Color warning = AppColors.warning;
static const Color warningLight = AppColors.warningUI;
static const Color warningPale = AppColors.warningContainer;
// ═══════════════════════════════════════════════════════════════
// COULEURS SECONDAIRES (Accents culturels)
// ═══════════════════════════════════════════════════════════════
static const Color error = AppColors.error;
static const Color errorLight = AppColors.errorLight;
static const Color errorPale = AppColors.errorContainer;
/// Terracotta - Chaleur et tradition
static const Color terracotta = Color(0xFFE07A5F);
static const Color terracottaLight = Color(0xFFF2AC99);
static const Color terracottaPale = Color(0xFFFFF3F0);
static const Color info = AppColors.info;
static const Color infoLight = AppColors.infoLight;
static const Color infoPale = AppColors.infoContainer;
/// Ambre - Énergie et optimisme
static const Color amber = Color(0xFFF4A261);
static const Color amberLight = Color(0xFFF8C590);
// ── Surfaces ────────────────────────────────────────────────────────────
static const Color background = AppColors.background;
static const Color surface = AppColors.surface;
static const Color surfaceVariant = AppColors.surfaceContainer;
static const Color surfaceContainer = AppColors.surfaceContainerHigh;
static const Color surfaceGlass = AppColors.backgroundSubtle;
/// Sable - Neutralité élégante
static const Color sand = Color(0xFFE9DCC9);
static const Color sandLight = Color(0xFFF5F0E8);
// ── Texte & Bordures ─────────────────────────────────────────────────────
static const Color textPrimary = AppColors.textPrimary;
static const Color textSecondary = AppColors.textSecondary;
static const Color textTertiary = AppColors.textDisabled;
// ═══════════════════════════════════════════════════════════════
// COULEURS SÉMANTIQUES
// ═══════════════════════════════════════════════════════════════
static const Color border = AppColors.border;
static const Color borderMedium = AppColors.borderStrong;
static const Color borderStrong = AppColors.textDisabled;
/// Succès - Validation, confirmation
static const Color success = Color(0xFF22C55E);
static const Color successLight = Color(0xFF86EFAC);
static const Color successPale = Color(0xFFF0FDF4);
// ── Palette brand ────────────────────────────────────────────────────────
static const Color amber = AppColors.amber;
static const Color amberLight = AppColors.amberLight;
static const Color gold = AppColors.accent;
static const Color goldLight = AppColors.accentLight;
static const Color goldPale = AppColors.accentContainer;
static const Color terracotta = AppColors.terracotta;
static const Color terracottaLight = AppColors.terracottaLight;
static const Color terracottaPale = AppColors.terracottaPale;
static const Color indigo = AppColors.indigo;
static const Color indigoLight = AppColors.indigoLight;
static const Color sand = AppColors.sand;
static const Color sandLight = AppColors.sandLight;
/// Attention - Avertissements
static const Color warning = Color(0xFFF59E0B);
static const Color warningLight = Color(0xFFFBBF24);
static const Color warningPale = Color(0xFFFEFCE8);
// ── Alias historiques ────────────────────────────────────────────────────
static const Color unionGreen = AppColors.primary;
static const Color unionGreenLight = AppColors.primaryLight;
static const Color unionGreenPale = AppColors.primaryContainer;
/// Erreur - Actions négatives
static const Color error = Color(0xFFEF4444);
static const Color errorLight = Color(0xFFFCA5A5);
static const Color errorPale = Color(0xFFFEF2F2);
// ── Gradients ────────────────────────────────────────────────────────────
static const LinearGradient logoGradient = AppColors.logoGradient;
static const LinearGradient primaryGradient = AppColors.primaryGradient;
static const LinearGradient loginGradient = AppColors.loginGradient;
static const LinearGradient subtleGradient = AppColors.subtleGradient;
static const LinearGradient warmGradient = AppColors.warmGradient;
static const LinearGradient goldGradient = AppColors.logoGradient;
/// Info - Informations neutres
static const Color info = Color(0xFF3B82F6);
static const Color infoLight = Color(0xFF93C5FD);
static const Color infoPale = Color(0xFFEFF6FF);
// ═══════════════════════════════════════════════════════════════
// COULEURS DE SURFACE
// ═══════════════════════════════════════════════════════════════
/// Background principal
static const Color background = Color(0xFFF7F9FA);
/// Surface des cards
static const Color surface = Color(0xFFFFFFFF);
/// Surface variant (légèrement teintée)
static const Color surfaceVariant = Color(0xFFF5F7F8);
/// Surface avec effet glassmorphism
static const Color surfaceGlass = Color(0xFFFAFBFC);
// ═══════════════════════════════════════════════════════════════
// TEXTE & BORDURES
// ═══════════════════════════════════════════════════════════════
/// Texte principal
static const Color textPrimary = Color(0xFF111827);
/// Texte secondaire
static const Color textSecondary = Color(0xFF6B7280);
/// Texte tertiaire
static const Color textTertiary = Color(0xFF9CA3AF);
/// Bordures subtiles
static const Color border = Color(0xFFE5E7EB);
/// Bordures moyennes
static const Color borderMedium = Color(0xFFD1D5DB);
/// Bordures fortes
static const Color borderStrong = Color(0xFF9CA3AF);
// ═══════════════════════════════════════════════════════════════
// GRADIENTS SIGNATURE
// ═══════════════════════════════════════════════════════════════
/// Gradient principal (Vert → Or)
static const LinearGradient primaryGradient = LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [unionGreen, unionGreenLight],
);
/// Gradient chaleureux (Terracotta → Ambre)
static const LinearGradient warmGradient = LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [terracotta, amber],
);
/// Gradient or (Gold → Gold Light)
static const LinearGradient goldGradient = LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [gold, goldLight],
);
/// Gradient subtil pour backgrounds
static const LinearGradient subtleGradient = LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0xFFFAFBFC), Color(0xFFF7F9FA)],
);
// ═══════════════════════════════════════════════════════════════
// OMBRES SIGNATURE
// ═══════════════════════════════════════════════════════════════
/// Ombre douce (cards, buttons)
static List<BoxShadow> get softShadow => [
BoxShadow(
color: const Color(0xFF000000).withOpacity(0.08),
blurRadius: 24,
offset: const Offset(0, 8),
),
];
/// Ombre moyenne (modals, floating elements)
static List<BoxShadow> get mediumShadow => [
BoxShadow(
color: const Color(0xFF000000).withOpacity(0.12),
blurRadius: 32,
offset: const Offset(0, 12),
),
];
/// Ombre forte (dialogs, overlays)
static List<BoxShadow> get strongShadow => [
BoxShadow(
color: const Color(0xFF000000).withOpacity(0.16),
blurRadius: 48,
offset: const Offset(0, 16),
),
];
/// Ombre colorée verte (pour CTAs)
static List<BoxShadow> get greenGlowShadow => [
BoxShadow(
color: unionGreen.withOpacity(0.2),
blurRadius: 20,
offset: const Offset(0, 8),
),
];
/// Ombre colorée dorée (pour éléments premium)
static List<BoxShadow> get goldGlowShadow => [
BoxShadow(
color: gold.withOpacity(0.25),
blurRadius: 20,
offset: const Offset(0, 8),
),
];
// ── Ombres ───────────────────────────────────────────────────────────────
static List<BoxShadow> get softShadow => AppColors.softShadow;
static List<BoxShadow> get mediumShadow => AppColors.mediumShadow;
static List<BoxShadow> get blueGlowShadow => AppColors.blueGlowShadow;
static List<BoxShadow> get purpleGlowShadow => AppColors.purpleGlowShadow;
static List<BoxShadow> get greenGlowShadow => AppColors.blueGlowShadow;
static List<BoxShadow> get goldGlowShadow => AppColors.purpleGlowShadow;
}