plugins {
    id "com.android.application"
    id "kotlin-android"
    // The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
    id "dev.flutter.flutter-gradle-plugin"
}

android {
    namespace = "dev.lions.unionflow_mobile_apps"
    compileSdk = 35
    ndkVersion = flutter.ndkVersion

    compileOptions {
        sourceCompatibility = JavaVersion.VERSION_17
        targetCompatibility = JavaVersion.VERSION_17
    }

    kotlinOptions {
        jvmTarget = '17'
    }

    defaultConfig {
        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
        applicationId = "dev.lions.unionflow_mobile_apps"
        // You can update the following values to match your application needs.
        // For more information, see: https://flutter.dev/to/review-gradle-config.
        minSdk = flutter.minSdkVersion
        targetSdk = flutter.targetSdkVersion
        versionCode = flutter.versionCode
        versionName = flutter.versionName

        // Configuration pour flutter_appauth
        manifestPlaceholders = [
            'appAuthRedirectScheme': 'dev.lions.unionflow-mobile',
            'applicationName': 'android.app.Application'
        ]
    }

    buildTypes {
        release {
            // TODO: Configurer signingConfigs.release avec votre keystore de production
            // signingConfig = signingConfigs.release
            signingConfig = signingConfigs.debug

            // Activer la minification et l'obfuscation pour la release
            minifyEnabled true
            shrinkResources true
            proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
        }
    }
}

flutter {
    source = "../.."
}
